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MapGen
Team:
Brian Bailey, Tony Money, Dale Niemeyer, David Oard
Summary:
This was a project for an independent study course at MSU. The idea behind this
was to have the ability to create custom 3D worlds. Unfortunately, the scope of the project
was too large for the time allowed, so it is unfinished. During this project, I learned how to
manipulate MFC to handle OpenGl graphics.
Features include:
- C/C++
- OpenGL API
- Windows programming using MFC
- Portal engine
- Multi Textures
- Lighting and Fog
- Physics
- Background music (mp3,etc.)
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